Can a video game help you learn?
The answer is yes, according to a study Deascuola conducted with Massimiliano Andreoletti, a professor at the Università Cattolica di Milano. Indeed, the research showed that video games can be used as innovative and inclusive tools for teaching in schools.
These reflections gave rise to “Ross e la Sgrammanebbia”, the video game launched by Deascuola in September 2022, which has proved to be a valuable tool for secondary school teachers. The use of this digital tool has increased students’ motivation, helped them to socialise and encouraged them to think, while consolidating their skills and having fun at the same time.
Indeed, the video game offers an exciting journey where narrative, didactic and playful moments alternate. Level after level, students face stimulating challenges and solve grammatical puzzles through small games of increasing difficulty.
Find out more about Ross e la Sgrammanebbia and try the game demo.